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Boosted Brightness Remastered

Extends the brightness slider from -100% to 1200%, with five presets on keybinds.

Header

Vanilla stops the brightness slider at 100%, which on most monitors is still not enough to see the far wall of a cave. This one runs from -100%, properly pitch black, up to 1200% fullbright, in small enough steps that you can actually land where you want. A remaster of Boosted Brightness by adamviola.

Description

Brightness presets

Save up to 5 brightness values and switch between them with keybinds. Presets are stored in boostedbrightness.json and persist across sessions.

  • Next brightness (B): cycles to the next saved preset
  • Raise/lower (] / [): adjusts by 10% steps
  • Preset 1-5: jump straight to that preset. Press the same key again to toggle back to the one you came from

A small HUD overlay shows the current preset number and percentage after each change.

ModMenu integration

If you have ModMenu installed, all presets are listed in a dedicated settings screen. You can add or remove presets 2 to 5 and drag a slider for each one instead of editing the JSON by hand.

Configuration

boostedbrightness.json in the config folder:

Option Default Description
min -1.0 Minimum brightness (-100%)
max 12.0 Maximum brightness (1200%)
step 0.1 Step size per keybind press (10%)
1 to 5 varies Saved preset values
selected 1 Currently active preset

Compatibility

Client-side only, so the server needs nothing. Works with Sodium and OptiFine. Available in German, English, French, Polish, Portuguese (BR), Russian, and Turkish.

Gallery

Cave Comparison Night Comparison Toggle Menu Slider Animation

Installation

  1. Install Fabric, Forge or NeoForge.
  2. (Fabric only) Install Fabric API.

Note: This wiki is the documentation. Questions and bug reports are faster on the Discord server.

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