The wheelbarrow is the piece that actually does something: 36 slots, contents rendered in 3D, and it picks up items lying next to it on its own. The cones, barriers and markers are props, though the cone doubles as a helmet if you insist.
Blocks and items
| Block/Item | Description |
|---|---|
| Traffic Cone | Wearable as helmet (Shift+Right-click or armor slot). Waterloggable, instant-break by hand. |
| Barrier | Shift+Right-click with empty hand to toggle warning light. Auto-connects to neighbors. |
| Barke (Road Marker) | Slim vertical post. Shift+Right-click to toggle warning light. Directional. |
| Wheelbarrow | Right-click to open inventory GUI. 3D item rendering shows contents. Explosion-resistant. |
Wheelbarrow details
The wheelbarrow uses a custom BlockEntity renderer that shows the contents in 3D. It has a 36-slot inventory, auto-picks up nearby items every 8 ticks within a 1-block radius, and outputs a redstone signal based on fill level (0-15). Requires a stone pickaxe or better to mine. Explosions leave it alone. Only a player can break it.
Common block properties
All blocks support:
- Waterlogging
- No occlusion (don't block light)
- Custom collision shapes
- Directional placement
| Block | Tool | Hardness | Blast Resistance |
|---|---|---|---|
| Cone | Hand (instant) | 0.05 | 2 |
| Barrier | Pickaxe | 0.1 | 10 |
| Barke | Any | 0.1 | 10 |
| Wheelbarrow | Stone Pickaxe+ | 2 | 6,000,000 |
Gallery
Showcase
Note: This wiki is the documentation. Questions and bug reports are faster on the Discord server.